e_menu_activate —
void e_menu_activate ( | em, | |
| uic, | ||
act); |
| EMenu * | em; |
| struct _BonoboUIComponent * | uic; |
| int | act; |
An initialised EMenu.
The BonoboUI component for this views menu's.
If TRUE, then the control is being activated.
This is called by the owner of the component, control, or view to pass on the activate or deactivate control signals. If the view is being activated then the callbacks and menu items are setup, otherwise they are removed.
This should always be called in the strict sequence of activate, then deactivate, repeated any number of times.