ETableState

Name

ETableState -- 

Synopsis



#define             E_TABLE_STATE_TYPE
typedef             ETableState;
ETableState*        e_table_state_new                   (void);
gboolean            e_table_state_load_from_file        (ETableState *state,
                                                         const char *filename);
void                e_table_state_load_from_string      (ETableState *state,
                                                         const char *xml);
void                e_table_state_load_from_node        (ETableState *state,
                                                         const xmlNode *node);
void                e_table_state_save_to_file          (ETableState *state,
                                                         const char *filename);
char*               e_table_state_save_to_string        (ETableState *state);
xmlNode*            e_table_state_save_to_node          (ETableState *state,
                                                         xmlNode *parent);

Object Hierarchy


  GtkObject
   +----ETableState

Description

Details

E_TABLE_STATE_TYPE

#define E_TABLE_STATE_TYPE        (e_table_state_get_type ())


ETableState

typedef struct {
	GtkObject base;

	ETableSortInfo *sort_info;
	int             col_count;
	int            *columns;
} ETableState;


e_table_state_new ()

ETableState*        e_table_state_new                   (void);

Returns :


e_table_state_load_from_file ()

gboolean            e_table_state_load_from_file        (ETableState *state,
                                                         const char *filename);

state :

filename :

Returns :


e_table_state_load_from_string ()

void                e_table_state_load_from_string      (ETableState *state,
                                                         const char *xml);

state :

xml :


e_table_state_load_from_node ()

void                e_table_state_load_from_node        (ETableState *state,
                                                         const xmlNode *node);

state :

node :


e_table_state_save_to_file ()

void                e_table_state_save_to_file          (ETableState *state,
                                                         const char *filename);

state :

filename :


e_table_state_save_to_string ()

char*               e_table_state_save_to_string        (ETableState *state);

state :

Returns :


e_table_state_save_to_node ()

xmlNode*            e_table_state_save_to_node          (ETableState *state,
                                                         xmlNode *parent);

state :

parent :

Returns :